Guard Dog
This guy can be seen guarding treasures within the Crypt. He is another example of using chain based physics. The idea probably came from the famous chain chomp from Mario 64. The guard dog will go...
View ArticleHealing Room
There are certain guaranteed rooms in KC that allow you to play a tactical role. One example is this room. The healing room allows players to return whenever necessary to heal themselves from a...
View ArticleBattle in a room
Here are one of the early rooms, which ease your characters into the game.
View ArticleBig boulder chase
Boulder chase rooms, are becoming more refined. It's great to see the code working in a way that it creates mass destruction, it really gives the game a life of its own. Run awaaaaaay!
View ArticleElevator
Going up! Or was it down? This was the way we decided to progress the levels. It would be a scene that pans, showing the Crypt Propaganda and posters.
View ArticleBoss fight
The minotaur, was one of the earliest designs on the game, so it really fits with a more traditional boss in looks and behavior. There are some really cool mechanics with this one though. If you stay...
View ArticleWelcome to the Crypt
treasure the welcome sign for beyond those doors there isn't much hospitality
View ArticleDon't let the Light Die Out...
A finely crafted promotional works by Peter Foster for our Greenlight!
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